www.android-online.ru РазработчикиJeff Boody

Приложения разработчика Jeff Boody в Android Market

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Иконка для Gears (ES2/eclair+) 3

Gears (ES2/eclair+) (v. 3)

Jeff Boody опубликовал приложение 2011-04-07
(обновлено 2012-08-29)

Gears for Android(TM) is a heavily modified port of the infamous "gears" demo to Android.

The Gears demo is an open source project intended to help developers learn how to create OpenGL ES programs on Android. The Gears demo was originally written by Brian Paul as part of the Mesa3D project. My implementation includes variations for Java/OpenGL ES 1.x, Java/C/OpenGL ES 1.x and Java/C/OpenGL ES 2.0. I have also added several features not found in the original implementation including touch screen support, VBOs and an on-screen FPS counter.

The FPS (frames-per-second) counter is often used as a benchmark metric for graphics programs. On Android the frame rate is limited by v-sync (typically 60 FPS) which is the fastest rate that a display can refresh the screen. Since Gears is capable of rendering much faster than v-sync on most devices it provides limited benchmarking value.

NEW - Reimplemented in OpenGL ES 2.0.

Бесплатно
Иконка для Gears (ES1/cupcake+) 1

Gears (ES1/cupcake+) (v. 1)

Jeff Boody опубликовал приложение 2010-11-09
(обновлено 2010-11-09)

Gears for Android(TM) is a heavily modified port of the infamous "gears" demo to Android.

The Gears demo is an open source project intended to help developers learn how to create OpenGL ES programs on Android. The Gears demo was originally written by Brian Paul as part of the Mesa3D project. My implementation includes variations for Java/OpenGL ES 1.x, Java/C/OpenGL ES 1.x and Java/C/OpenGL ES 2.0. I have also added several features not found in the original implementation including touch screen support, VBOs and an on-screen FPS counter.

The FPS (frames-per-second) counter is often used as a benchmark metric for graphics programs. On Android the frame rate is limited by v-sync (typically 60 FPS) which is the fastest rate that a display can refresh the screen. Since Gears is capable of rendering much faster than v-sync on most devices it provides limited benchmarking value.

Бесплатно
Иконка для Gears (ES1/eclair+) 2

Gears (ES1/eclair+) (v. 2)

Jeff Boody опубликовал приложение 2010-11-09
(обновлено 2011-08-08)

Gears for Android(TM) is a heavily modified port of the infamous "gears" demo to Android.

The Gears demo is an open source project intended to help developers learn how to create OpenGL ES programs on Android. The Gears demo was originally written by Brian Paul as part of the Mesa3D project. My implementation includes variations for Java/OpenGL ES 1.x, Java/C/OpenGL ES 1.x and Java/C/OpenGL ES 2.0. I have also added several features not found in the original implementation including touch screen support, VBOs and an on-screen FPS counter.

The FPS (frames-per-second) counter is often used as a benchmark metric for graphics programs. On Android the frame rate is limited by v-sync (typically 60 FPS) which is the fastest rate that a display can refresh the screen. Since Gears is capable of rendering much faster than v-sync on most devices it provides limited benchmarking value.

Бесплатно
Иконка для Gears for Android(TM) 7

Gears for Android(TM) (v. 7)

Jeff Boody опубликовал приложение 2010-06-05
(обновлено 2011-12-10)

Gears for Android(TM) is a heavily modified port of the infamous "gears" demo to Android.

The Gears demo is an open source project intended to help developers learn how to create OpenGL ES programs on Android. The Gears demo was originally written by Brian Paul as part of the Mesa3D project. My implementation includes variations for Java/OpenGL ES 1.x, Java/C/OpenGL ES 1.x and Java/C/OpenGL ES 2.0. I have also added several features not found in the original implementation including touch screen support, VBOs and an on-screen FPS counter.

The FPS (frames-per-second) counter is often used as a benchmark metric for graphics programs. On Android the frame rate is limited by v-sync (typically 60 FPS) which is the fastest rate that a display can refresh the screen. Since Gears is capable of rendering much faster than v-sync on most devices it provides limited benchmarking value.

This version of Gears is OBSOLETE.

Please see "View more applications" in the developer section below for a supported version.

Бесплатно
Иконка для Quine-McCluskey Solver 4.0

Quine-McCluskey Solver (v. 4.0)

Jeff Boody опубликовал приложение 2010-05-07
(обновлено 2013-06-19)

The Quine-McCluskey Solver is a tool for finding the minimal representation of any Boolean equation. Although minimal representations to simple problems can be found easily using truth tables and K-maps, minimal representations to complex problems require a more systematic approach such as the Quine-McCluskey algorithm.

US$1.00
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